Restraint Weapon

There are two types of restraint weapons

It is recommended to train restraint weapons in priority. Since it takes some time to get it in Mercenary Gacha, it is recommended to raise the first restraint weapon in whatever category you can get first.

A good thing about restraint weapons are ALL Restraint Weapons falls under the Scout Regiment tags.

Close-range Restraint Weapon
For powerful bosses who appear independently, such as the "Female Giant" boss in Chapters 5-8, it is recommended to use "Close-range restraint weapon."

Long-range Restraint Weapon
"Long-range restraint weapons" are effective at a stage that multiple huge giants need to be restraint. In chapter 7, there are many "one shot giants" that hit really powerful, so it's best to have not only "Close-range restraint weapons," but also "long-range restraint weapons." If the character's arm is severely damaged, a restraining weapon can be used.

* Other Weapons has Shorter priority right now as they may be substituted by strong Aoe attack units like Ilse or Mikasa.

Color of weapon
Silver wire trap: Fastest SP charge time, Shortest HP with highest HP loss per second, longest time restrained

Blue wire trap: Fast SP charge time, Short HP with high HP loss per second, Medium time restrained

Red wire trap: Medium SP charge time, medium HP with medium HP loss per second, Medium time restrained

YelShort wire trap: Short SP charge time, high HP with Short HP loss per second, short time restrained

Black wire trap: Shortest SP charge time, highest HP with Shortest HP loss per second, shortest time restrained